ObjectivelyMVC 0.1.0
Object oriented MVC framework for OpenGL, SDL2 and GNU C
Sound.h
Go to the documentation of this file.
1/*
2 * ObjectivelyMVC: Object oriented MVC framework for OpenGL, SDL2 and GNU C.
3 * Copyright (C) 2014 Jay Dolan <jay@jaydolan.com>
4 *
5 * This software is provided 'as-is', without any express or implied
6 * warranty. In no event will the authors be held liable for any damages
7 * arising from the use of this software.
8 *
9 * Permission is granted to anyone to use this software for any purpose,
10 * including commercial applications, and to alter it and redistribute it
11 * freely, subject to the following restrictions:
12 *
13 * 1. The origin of this software must not be misrepresented; you must not
14 * claim that you wrote the original software. If you use this software
15 * in a product, an acknowledgment in the product documentation would be
16 * appreciated but is not required.
17 *
18 * 2. Altered source versions must be plainly marked as such, and must not be
19 * misrepresented as being the original software.
20 *
21 * 3. This notice may not be removed or altered from any source distribution.
22 */
23
24#pragma once
25
26#include <SDL_mixer.h>
27
28#include <Objectively/Data.h>
29#include <Objectively/Resource.h>
30
32
38typedef struct Sound Sound;
39typedef struct SoundInterface SoundInterface;
40
45struct Sound {
46
50 Object object;
51
56 SoundInterface *interface;
57
61 Mix_Chunk *chunk;
62};
63
67struct SoundInterface {
68
72 ObjectInterface objectInterface;
73
83 Sound *(*initWithBytes)(Sound *self, const uint8_t *bytes, size_t length);
84
94 Sound *(*initWithChunk)(Sound *self, Mix_Chunk *chunk);
95
104 Sound *(*initWithData)(Sound *self, const Data *data);
105
114 Sound *(*initWithResource)(Sound *self, const Resource *resource);
115
124 Sound *(*initWithResourceName)(Sound *self, const char *name);
125
135 Sound *(*soundWithBytes)(const uint8_t *bytes, size_t length);
136
145 Sound *(*soundWithChunk)(Mix_Chunk *chunk);
146
155 Sound *(*soundWithData)(const Data *data);
156
165 Sound *(*soundWithResource)(const Resource *resource);
166
175 Sound *(*soundWithResourceName)(const char *name);
176};
177
184OBJECTIVELYMVC_EXPORT Class *_Sound(void);
ObjectivelyMVC base types.
#define OBJECTIVELYMVC_EXPORT
Definition: Types.h:39
Sound loading and playback.
Definition: Sound.h:45
SoundInterface * interface
The interface.
Definition: Sound.h:56
Object object
The superclass.
Definition: Sound.h:50
Class * _Sound(void)
The Sound archetype.
Definition: Sound.c:190
Mix_Chunk * chunk
The backing audio chunk.
Definition: Sound.h:61