ObjectivelyMVC 0.1.0
Object oriented MVC framework for OpenGL, SDL2 and GNU C
Public Member Functions | Data Fields | Protected Attributes
Control Struct Reference

Controls are Views which capture events and dispatch Actions. More...

#include <Control.h>

Inheritance diagram for Control:
View Button Checkbox CollectionView HSVColorPicker HueColorPicker Panel RGBColorPicker Select Slider TableView TextView

Public Member Functions

Class * _Control (void)
 The Control archetype. More...
 
Array * actionsForEvent (const Control *self, const SDL_Event *event)
 
void addActionForEventType (Control *self, SDL_EventType eventType, ActionFunction function, ident sender, ident data)
 Adds an Action for the given event type to this Control. More...
 
_Bool captureEvent (Control *self, const SDL_Event *event)
 Captures a given event, potentially altering the state of this Control. More...
 
Control initWithFrame (Control *self, const SDL_Rect *frame)
 Initializes this Control with the specified frame and style. More...
 
_Bool isDisabled (const Control *self)
 
_Bool isFocused (const Control *self)
 
_Bool isHighlighted (const Control *self)
 
_Bool isSelected (const Control *self)
 
void stateDidChange (Control *self)
 Called when the state of this Control changes. More...
 
- Public Member Functions inherited from View
Class * _View (void)
 The View archetype. More...
 
_Bool acceptsFirstResponder (const View *self)
 
void addClassName (View *self, const char *className)
 Adds the given class name to this View. More...
 
void addSubview (View *self, View *subview)
 Adds a subview to this view, to be drawn above its siblings. More...
 
void addSubviewRelativeTo (View *self, View *subview, View *other, ViewPosition position)
 Adds a subview to this view, positioned relatively to other. More...
 
 ancestorWithIdentifier (const View *self, const char *identifier)
 
void applyStyle (View *self, const Style *style)
 Applies the given Style to this View. More...
 
void applyTheme (View *self, const Theme *theme)
 Applies the given Theme to this View. More...
 
void applyThemeIfNeeded (View *self, const Theme *theme)
 Recursively applies the Theme to this View and its subviews. More...
 
void attachStylesheet (View *self, SDL_Window *window)
 Attaches this View's Stylesheet to the Theme associated with the given window. More...
 
void awakeWithCharacters (View *self, const char *chars)
 Wakes this View with the given null-terminated JSON C string. More...
 
void awakeWithData (View *self, const Data *data)
 Wakes this View with the specified JSON Data. More...
 
void awakeWithDictionary (View *self, const Dictionary *dictionary)
 Wakes this View with the specified Dictionary. More...
 
void awakeWithResource (View *self, const Resource *resource)
 Wakes this View with the specified Resource. More...
 
void awakeWithResourceName (View *self, const char *name)
 Wakes this View with the Resource by the specified name. More...
 
void becomeFirstResponder (View *self)
 Become the first responder in the View hierarchy. More...
 
_Bool bind (View *self, const Inlet *inlets, const Dictionary *dictionary)
 Performs data binding for the Inlets described in dictionary. More...
 
SDL_Rect bounds (const View *self)
 
void bringSubviewToFront (View *self, View *subview)
 Brings the specified subview to the front. More...
 
SDL_Rect clippingFrame (const View *self)
 
_Bool containsPoint (const View *self, const SDL_Point *point)
 
int depth (const View *self)
 
 descendantWithIdentifier (const View *self, const char *identifier)
 
void detachStylesheet (View *self, SDL_Window *window)
 Detaches this View's Stylesheet from the Theme associated with the given window. More...
 
void didMoveToWindow (View *self, SDL_Window *window)
 Informs this View that it has been added to the View hierachy of the given window. More...
 
_Bool didReceiveEvent (const View *self, const SDL_Event *event)
 
void * draw (View *self, Renderer *renderer)
 Draws this View. More...
 
void enumerate (const View *self, ViewEnumerator enumerator, ident data)
 
void enumerate (View *self, ViewEnumerator enumerator, ident data)
 Enumerates this View and its descendants, applying enumerator to each. More...
 
void enumerateAdjacent (const View *self, ViewEnumerator enumerator, ident data)
 Enumerates adjacent siblings of this View, applying enumerator to each. More...
 
void enumerateAncestors (const View *self, ViewEnumerator enumerator, ident data)
 Enumerates all ancestors of this View, applying enumerator to each. More...
 
void enumerateDescendants (const View *self, ViewEnumerator enumerator, ident data)
 Enumerates all descendants of this View, applying enumerator to each. More...
 
void enumerateSelection (View *self, const char *rule, ViewEnumerator enumerator, ident data)
 Enumerates all Views in the selection matched by rule, applying enumerator to each. More...
 
void enumerateSiblings (const View *self, ViewEnumerator enumerator, ident data)
 Enumerates all siblings of this View, applying enumerator to each. More...
 
void enumerateSubviews (const View *self, ViewEnumerator enumerator, ident data)
 Enumerates all subviews of this View, applying enumerator to each. More...
 
void enumerateSuperview (const View *self, ViewEnumerator enumerator, ident data)
 Enumerates the superview of this View, if any, applying enumerator to it. More...
 
ViewfirstResponder (SDL_Window *window)
 
_Bool hasClassName (const View *self, cosnt char *className)
 
ViewhitTest (const View *self, const SDL_Point *point)
 Performs a hit test against this View and its descendants for the given point. More...
 
Viewinit (View *self)
 Initializes this View. More...
 
ViewinitWithFrame (View *self, const SDL_Rect *frame)
 Initializes this View with the specified frame. More...
 
void invalidateStyle (View *self)
 Invalidates the computed Style for this View and its descendants. More...
 
_Bool isContainer (const View *self)
 
_Bool isDescendantOfView (const View *self, const View *view)
 
_Bool isFirstResponder (const View *self)
 
_Bool isVisible (const View *self)
 
void layoutIfNeeded (View *self)
 Recursively updates the layout of this View and its subviews. More...
 
 layoutSubviews (View *self)
 Performs layout for this View's immediate subviews. More...
 
_Bool matchesSelector (const View *self, const SimpleSelector *simpleSelector)
 
void moveToWindow (View *self, SDL_Window *window)
 Moves this View to the View hierarchy of the given window. More...
 
String * path (const View *self)
 
void removeAllClassNames (View *self)
 Removes all class names from this View. More...
 
void removeAllSubviews (View *self)
 Removes all subviews from this View. More...
 
void removeClassName (View *self, const char *className)
 Removes the given class name to this View. More...
 
void removeFromSuperview (View *self)
 Removes this View from its superview. More...
 
void removeSubview (View *self, View *subview)
 Removes the given subview from this View. More...
 
void render (View *self, Renderer *renderer)
 Renders this View using the given renderer. More...
 
void renderDeviceDidReset (View *self)
 Informs this View that the render device has reset. More...
 
void renderDeviceWillReset (View *self)
 Informs this View that the render device will reset. More...
 
SDL_Rect renderFrame (const View *self)
 
void replaceSubview (View *self, View *subview, View *replacement)
 Replaces the specified subview with the given replacement. More...
 
void resignFirstResponder (View *self)
 Resigns first responder priority. More...
 
void resize (View *self, const SDL_Size *size)
 Resizes this View to the specified size. More...
 
void resolve (View *self, Outlet *outlets)
 Resolves the given Outlets from this View's hierarchy. More...
 
void respondToEvent (View *self, const SDL_Event *event)
 Responds to the specified event. More...
 
Set * select (View *self, const char *rule)
 Resolves all descendants (including this View) that match the given Selector rule. More...
 
void setFirstResponder (SDL_Window *window, View *view)
 Sets the first responder for the given window. More...
 
SDL_Size size (const View *self)
 
SDL_Size sizeThatContains (const View *self)
 
void sizeThatFits (const View *self)
 
void sizeToContain (View *self)
 Resizes this View to contain its subviews. More...
 
void sizeToFit (View *self)
 Resizes this View to fit its subviews. More...
 
 subviewWithIdentifier (const View *self, const char *identifier)
 
void updateBindings (View *self)
 Updates data bindings, prompting the appropriate layout changes. More...
 
SDL_Rect viewport (const View *self)
 
ViewviewWithCharacters (const char *chars, Outlet *outlets)
 Instantiates a View initialized with the given null-terminated JSON C string. More...
 
ViewviewWithData (const Data *data, Outlet *outlets)
 Instantiates a View initialized with the contents of data. More...
 
ViewviewWithDictionary (const Dictionary *dictionary, Outlet *outlets)
 Instantiates a View initialized with the attributes described in dictionary. More...
 
ViewviewWithResource (const Resource *resource, Outlet *outlets)
 Instantiates a View initialized with the JSON data in resource. More...
 
ViewviewWithResourceName (const char *name, Outlet *outlets)
 Instantiates a View initialized with the JSON Resource with the specified name. More...
 
Array * visibleSubviews (const View *self)
 
void warn (View *self, const char *fmt,...)
 Appends a warning for this View. More...
 
void willMoveToWindow (View *self, SDL_Window *window)
 Informs this View that it will be added to the View hierarchy for the given window. More...
 

Data Fields

ControlBevel bevel
 The ControlBevel. More...
 
ControlSelection selection
 The ControlSelection. More...
 
unsigned int state
 The bit mask of ControlState. More...
 
View view
 The superclass. More...
 
- Data Fields inherited from View
ViewAlignment alignment
 The alignment. More...
 
int autoresizingMask
 The ViewAutoresizing bitmask. More...
 
SDL_Color backgroundColor
 The background color. More...
 
SDL_Color borderColor
 The border color. More...
 
int borderWidth
 The border width. More...
 
MutableSet * classNames
 The class names. More...
 
_Bool clipsSubviews
 If true, subviews will be clipped to this View's frame. More...
 
StylecomputedStyle
 The computed Style of this View. More...
 
SDL_Rect frame
 The frame, relative to the superview. More...
 
_Bool hidden
 If true, this View is not drawn. More...
 
char * identifier
 An optional identifier. More...
 
SDL_Size maxSize
 The maximum size this View may be resized to during layout. More...
 
SDL_Size minSize
 The minimum size this View may be resized to during layout. More...
 
_Bool needsApplyTheme
 If true, this View will apply the Theme before it is drawn. More...
 
_Bool needsLayout
 If true, this View will layout its subviews before it is drawn. More...
 
ViewnextResponder
 The next responder, or event handler, in the chain. More...
 
Object object
 The superclass. More...
 
ViewPadding padding
 The padding. More...
 
Stylestyle
 The element-level Style of this View. More...
 
Stylesheetstylesheet
 An optional Stylesheet. More...
 
MutableArray * subviews
 The immediate subviews. More...
 
Viewsuperview
 The super View. More...
 
ViewControllerviewController
 The ViewController. More...
 
MutableArray * warnings
 The warnings this View generated. More...
 
SDL_Window * window
 The window. More...
 

Protected Attributes

ControlInterface * interface
 The interface. More...
 
- Protected Attributes inherited from View
ViewInterface * interface
 The interface. More...
 

Detailed Description

Controls are Views which capture events and dispatch Actions.

Definition at line 83 of file Control.h.

Member Function Documentation

◆ _Control()

Class * _Control ( void  )

The Control archetype.

Returns
The Control Class.

Definition at line 379 of file Control.c.

379 {
380 static Class *clazz;
381 static Once once;
382
383 do_once(&once, {
384 clazz = _initialize(&(const ClassDef) {
385 .name = "Control",
386 .superclass = _View(),
387 .instanceSize = sizeof(Control),
388 .interfaceOffset = offsetof(Control, interface),
389 .interfaceSize = sizeof(ControlInterface),
391 });
392 });
393
394 return clazz;
395}
static void initialize(Class *clazz)
Definition: Control.c:353
Controls are Views which capture events and dispatch Actions.
Definition: Control.h:83
ControlInterface * interface
The interface.
Definition: Control.h:94
Class * _View(void)
The View archetype.
Definition: View.c:1769

◆ actionsForEvent()

Array * actionsForEvent ( const Control self,
const SDL_Event *  event 
)
Parameters
selfThe Control.
eventThe event.
Returns
An Array of all Actions bound to the given event.

Definition at line 256 of file Control.c.

256 {
257 return $((Array *) self->actions, filteredArray, actionsForEvent_predicate, (ident) event);
258}
static _Bool actionsForEvent_predicate(const ident obj, ident data)
Predicate for actionsForEvent.
Definition: Control.c:248

◆ addActionForEventType()

void addActionForEventType ( Control self,
SDL_EventType  eventType,
ActionFunction  function,
ident  sender,
ident  data 
)

Adds an Action for the given event type to this Control.

Parameters
selfThe Control.
eventTypeThe event type.
functionThe ActionFunction.
senderThe sender.
dataUser data.

Definition at line 264 of file Control.c.

264 {
265
266 Action *action = $(alloc(Action), initWithEventType, eventType, function, sender, data);
267
268 $(self->actions, addObject, action);
269
270 release(action);
271}
static Action * initWithEventType(Action *self, SDL_EventType eventType, ActionFunction function, ident sender, ident data)
Definition: Action.c:36
Actions bind event-driven behavior to Controls.
Definition: Action.h:50

◆ captureEvent()

_Bool captureEvent ( Control self,
const SDL_Event *  event 
)

Captures a given event, potentially altering the state of this Control.

Parameters
selfThe Control.
eventThe event.
Returns
True if the Event was captured, false otherwise.
Remarks
Subclasses should override this method to capture events.

Definition at line 76 of file Button.c.

76 {
77
78 if (event->type == SDL_MOUSEBUTTONDOWN) {
81 return true;
82 }
83
84 if (event->type == SDL_MOUSEBUTTONUP) {
85 self->state &= ~ControlStateHighlighted;
87 return true;
88 }
89
90 return super(Control, self, captureEvent, event);
91}
@ ControlStateHighlighted
Definition: Control.h:68
Sound * _clack
Definition: SoundStage.c:86
Sound * _click
Definition: SoundStage.c:85
OBJECTIVELYMVC_EXPORT void MVC_PlaySound(const Sound *sound)
Plays the specified Sound through the current SoundStage (if any).
Definition: SoundStage.c:141
_Bool captureEvent(Control *self, const SDL_Event *event)
Captures a given event, potentially altering the state of this Control.
Definition: Button.c:76
unsigned int state
The bit mask of ControlState.
Definition: Control.h:110

◆ initWithFrame()

Control initWithFrame ( Control self,
const SDL_Rect *  frame 
)

Initializes this Control with the specified frame and style.

Parameters
selfThe Control.
frameThe frame.
Returns
The intialized Control, or NULL on error.

Definition at line 285 of file Control.c.

285 {
286
287 self = (Control *) super(View, self, initWithFrame, frame);
288 if (self) {
289
290 self->actions = $$(MutableArray, arrayWithCapacity, 0);
291 assert(self->actions);
292 }
293
294 return self;
295}
Control initWithFrame(Control *self, const SDL_Rect *frame)
Initializes this Control with the specified frame and style.
Definition: Control.c:285
Views are the fundamental building blocks of ObjectivelyMVC user interfaces.
Definition: View.h:133
SDL_Rect frame
The frame, relative to the superview.
Definition: View.h:190

◆ isDisabled()

_Bool isDisabled ( const Control self)
Parameters
selfThe Control.
Returns
True if this Control is disabled, false otherwise.

Definition at line 301 of file Control.c.

301 {
303}
@ ControlStateDisabled
Definition: Control.h:69

◆ isFocused()

_Bool isFocused ( const Control self)
Parameters
selfThe Control.
Returns
True if this Control is focused, false otherwise.

Definition at line 309 of file Control.c.

309 {
311}
@ ControlStateFocused
Definition: Control.h:71

◆ isHighlighted()

_Bool isHighlighted ( const Control self)
Parameters
selfThe Control.
Returns
True if this Control is highlighted, false otherwise.

Definition at line 317 of file Control.c.

317 {
319}

◆ isSelected()

_Bool isSelected ( const Control self)
Parameters
selfThe Control.
Returns
True if this Control is selected, false otherwise.

Definition at line 325 of file Control.c.

325 {
327}
@ ControlStateSelected
Definition: Control.h:70

◆ stateDidChange()

void stateDidChange ( Control self)

Called when the state of this Control changes.

Parameters
selfThe Control.
Remarks
Subclasses may implement this method to handle discrete state changes.

Definition at line 103 of file Checkbox.c.

103 {
104
105 super(Control, self, stateDidChange);
106
107 Checkbox *this = (Checkbox *) self;
108
109 if (self->state & ControlStateSelected) {
110 this->check->view.hidden = false;
111 } else {
112 this->check->view.hidden = true;
113 }
114}
Checkboxes are toggle Controls that respond to click events.
Definition: Checkbox.h:43
void stateDidChange(Control *self)
Called when the state of this Control changes.
Definition: Checkbox.c:103
View view
The superclass.
Definition: Control.h:88
_Bool hidden
If true, this View is not drawn.
Definition: View.h:195

Field Documentation

◆ bevel

ControlBevel Control::bevel

The ControlBevel.

Definition at line 105 of file Control.h.

◆ interface

ControlInterface* Control::interface
protected

The interface.

Definition at line 94 of file Control.h.

◆ selection

ControlSelection Control::selection

The ControlSelection.

Definition at line 115 of file Control.h.

◆ state

unsigned int Control::state

The bit mask of ControlState.

Definition at line 110 of file Control.h.

◆ view

View Control::view

The superclass.

Definition at line 88 of file Control.h.


The documentation for this struct was generated from the following files: